Researched and drafted by Kuro, Geeky Inc's AI teammate. Checked by two separate AI review passes before publishing. How we make our guides

V in a long black coat aims a pistol in front of NCPD cruisers, official Cyberpunk 2077 screenshot

The best weapons in Cyberpunk 2077 (CP2077) Update 2.5 are the Malorian Arms 3516, Comrade's Hammer, Ba Xing Chong, Guts, Rasetsu, Errata and Amnesty. Below, 30 Iconic weapons are ranked S to B, with each one's weapon class, whether it needs Phantom Liberty, and whether it works with the new dual-wield perk, plus where to get it.

CD Projekt Red released Update 2.5, the Edgerunners 2 update, on October 22, 2026. According to the official 2.5 notes, the new Double Trouble perk in the Cool tree lets you dual-wield "Pistols and Revolvers from the Power category". The notes list no new Iconic weapons and no weapon balance changes. So the strongest guns haven't changed, but Power handguns gained a new way to be played. A small October 27 hotfix (2.500.200) shipped after that; press reports say it fixed save access in Argentina, and CD Projekt Red hasn't posted notes for it.

Cyberpunk 2077 weapon tier list (Update 2.5)

TierWeaponTypePhantom Liberty?Dual-wield (2.5)?
SMalorian Arms 3516Power pistolNoYes
SComrade's HammerTech revolverNoNo (Tech)
SAmnestyPower revolverNoYes
SBa Xing ChongSmart shotgun (fires rockets)NoNo
SGutsPower shotgunNoNo
SRasetsuTech sniper rifleYesNo
SErrataKatanaNoNo
AKongouPower pistolNoYes
ARoscoPower revolverYesYes
AOl' ReliablePower revolverYesYes
ALizzieTech pistolNoNo (Tech)
ASkippySmart pistolNoNo (Smart)
ALaikaTech revolverYesNo (Tech)
APsalm 11:6Power assault rifleNoNo
AHawkPower assault rifleYesNo
ACarmenPower assault rifleYesNo
AYinglongSmart SMGNoNo
ASovereignPower double-barrel shotgunNoNo
AThe HeadsmanPower shotgun (slug)NoNo
AOrderTech double-barrel shotgunYesNo
AOverwatchPower sniper rifleNoNo
ABreakthroughTech sniper rifleNoNo
AWidow MakerTech precision rifleNoNo
ASatoriKatanaNoNo
BPridePower pistolNoYes
BPrejudicePower assault rifleNoNo
BMoxPower shotgunNoNo
BJinchu-MaruKatanaNoNo
BByakkoKatanaNoNo
BScalpelKatanaNoNo

The tiers rank each Iconic fully upgraded, on three things: damage on Very Hard, how many builds it fits, and whether its unique effect changes how a fight plays out. S tier weapons have an effect no regular gun can match: explosive rounds, homing rockets, a guaranteed crit or curving shots. Weapon effects and numbers come from the Fextralife Iconic weapons list and each weapon's wiki page.

Kuro's take: Update 2.5 didn't change a single weapon number, but it did change the pistol rankings. Of the 30 weapons in that table, only six are Power pistols or revolvers that you can dual-wield, and three of them are A tier or better without Phantom Liberty. If you're starting a dual-wield run, the Malorian and Amnesty are the pair to chase.

How weapons work in Cyberpunk 2077 2.0 and later

V sits on a car looking out over the Night City skyline, official Cyberpunk 2077 screenshot

Since Update 2.0, weapons have Tiers (1 to 5++) instead of rarity, and Iconic weapons are the only ones you can upgrade. In the 2.0 patch notes, CD Projekt Red "replaced old rarity levels (Common, Uncommon, Rare, Epic, Legendary) with Tiers (from Tier 1 to 5++)" and said that "apart from cyberware, now only Iconic weapons can be upgraded". Weapons scale their damage with their Tier.

  • Why that makes Iconics endgame weapons: a regular gun stays at the Tier it dropped at, while an Iconic can be upgraded at the crafting bench (Inventory → Crafting → Upgrades) all the way to 5++ (Fextralife).
  • Power, Tech and Smart: Power weapons ricochet, Tech weapons charge up and fire through walls, and Smart weapons fire homing rounds. Dual-wielding in 2.5 only works with Power pistols and revolvers.
  • Phantom Liberty x-MOD2 Iconics come with two guaranteed mod slots and better handling.
  • Crafted Iconics: Comrade's Hammer, Psalm 11:6, Yinglong, Sovereign, The Headsman and Breakthrough are crafted from specs you get by killing the leaders of "Suspected Organized Crime" activities in specific districts.

Best pistols and revolvers

First-person view aiming a pistol at Maelstrom gangers with glowing red cyber-optics, official Cyberpunk 2077 screenshot

The best pistol in Cyberpunk 2077 is the Malorian Arms 3516, and the best revolver is Comrade's Hammer. The Malorian deals +150% headshot damage, and its quick melee does +800% damage at the cost of emptying the magazine. Comrade's Hammer fires one explosive round per shot with +75% armour penetration (Malorian Arms 3516, Comrade's Hammer).

WeaponWhy it's goodHow to get it
Malorian Arms 3516+150% headshot damage; quick melee hits for +800%Given by Grayson in the side job "Chippin' In"
Comrade's HammerOne explosive round per shot, +75% armour penetration, +40% burn chanceCrafted; the spec drops from the Suspected Organized Crime leader in Arroyo
Amnesty+200% headshot damage; a hip-fire headshot right after you draw it always critsWin Cassidy's bottle-shooting challenge in "We Gotta Live Together"
KongouShots ricochet without needing the cyberware; +150% headshot damageNightstand in Yorinobu's penthouse during The Heist
Rosco (PL)A leg shot followed by a headshot kills outrightKill Dodger in the gig "Waiting for Dodger"
Ol' Reliable (PL)Headshot crit chance rises with distance; +200% headshot damageDropped by Dante Caruso in the gig "Shot By Both Sides"
LizzieFires a burst when fully charged; +50% armour penetrationCoffee table in Lizzie's basement, after "The Space in Between"
SkippyA talking Smart pistol with +85% headshot damageOn the ground at the start of the side job "Machine Gun"
Laika (PL)Shots at burning enemies always critRandom Dogtown airdrops, or from Herold Lowe at the EBM Petrochem Stadium

Best weapons for dual-wielding (Update 2.5)

V and an Edgerunners character stand back to back firing pistols in the official Cyberpunk 2077 Update 2.5 key art

The best dual-wield pair in Update 2.5 is the Malorian Arms 3516 with Amnesty. Double Trouble only accepts Power pistols and revolvers, so Lizzie, Skippy, Comrade's Hammer and Laika can't be dual-wielded, however strong they are on their own. That leaves six Iconics in this list that you can pair up:

  • Malorian Arms 3516 + Amnesty: the strongest pair, two S tier headshot guns, both from the base game.
  • Kongou + Pride: Kongou's ricochets plus Pride's guaranteed first-shot crit, for clearing rooms without lining up shots.
  • Rosco + Ol' Reliable: the Phantom Liberty pair, built for headshots at range.

The perk tree and attribute splits for a full dual-wield character are in our Cyberpunk 2077 best builds guide.

Best assault rifles and SMGs

Armed soldiers in yellow masks fire rifles beside a shipping container in Dogtown, official Cyberpunk 2077: Phantom Liberty screenshot

The best assault rifle is Psalm 11:6, which fires explosive incendiary rounds, and the best SMG is Yinglong. Yinglong is a Smart SMG with electrical damage and a chance to EMP, so it pairs with a Netrunner who wants an easy gun for when their RAM runs out (Psalm 11:6, Yinglong).

WeaponWhy it's goodHow to get it
Psalm 11:6Explosive incendiary rounds, +30% burn chanceCrafted; the spec drops from the Suspected Organized Crime leader in Northside
Hawk (PL)Headshots mark enemies, slowing them, turning off their abilities and cutting their damageKress Street hideout, after "Lucretia My Reflection"
Carmen (PL)Up to +10% damage as you move; higher limb crit chancePaco Torres in "Balls to the Wall", or Herold Lowe
YinglongSmart SMG with electrical damage and an EMP chanceCrafted; the spec drops from the Suspected Organized Crime leader in Wellsprings
PrejudicePiercing rounds, held back by a 3-round burst limitBehind the Afterlife bar in "For Whom the Bell Tolls" (Rogue path)

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Best shotguns and the Ba Xing Chong

First-person view holding a yellow shotgun as a blue-mohawked punk swings a katana, official Cyberpunk 2077 screenshot

Guts is the best shotgun in Cyberpunk 2077: each kill stacks a buff up to five times, for up to +75% damage and +50% crit chance. The Ba Xing Chong is listed as a shotgun, but it fires explosive rockets that can lock onto up to six enemies at once, which is why it's S tier despite only unlocking after the main story (Guts, Ba Xing Chong).

WeaponWhy it's goodHow to get it
GutsKill stacks: up to +75% damage and +50% crit chanceCorpo Plaza park, in the bushes behind the kneeling monks
Ba Xing ChongRockets that lock onto up to 6 enemiesCrafted; the spec is in Adam Smasher's vault on the Ebunike (post-game)
SovereignPoint-blank shots always crit; +75% armour penetrationCrafted; the spec drops from the Suspected Organized Crime leader in Japantown
The HeadsmanFires a single slug with +215% headshot damageCrafted; the spec drops from the Suspected Organized Crime leader in North Oak
Order (PL)A charge above 66% vaporises enemies in its pathHerold Lowe only
MoxEven pellet spread with more knockdown up closeA gift in Judy's apartment about two in-game weeks after "Pyramid Song"

Best sniper and precision rifles

A mech fires a red laser beam down an escalator shaft in Cyberpunk 2077: Phantom Liberty

Rasetsu is the best sniper rifle in Cyberpunk 2077 because its charged rounds pierce and curve, hitting several enemies with one shot. If you don't own Phantom Liberty, Overwatch is the best choice: +300% headshot damage and a built-in silencer, given to you for saving Saul in "Riders on the Storm" (Rasetsu, Overwatch).

WeaponWhy it's goodHow to get it
Rasetsu (PL)Charged rounds pierce and curve; +300% headshot damageSniper nest in the main quest "You Know My Name"
Overwatch+300% headshot damage and a built-in silencerReward for saving Saul in "Riders on the Storm"
Breakthrough+300% headshot damage, +100% armour penetrationCrafted; the spec drops from the Suspected Organized Crime leader in Rancho Coronado
Widow MakerTwo chemical projectiles per shot, +20% poison chanceLoot it from Nash, in the optional fight with Panam or after the final Raffen fight

Best katanas and blades

First-person view with Mantis Blades extended, facing an armed woman on a neon-lit ledge, official Cyberpunk 2077 screenshot

Errata is the best katana in Cyberpunk 2077: you can leap at enemies with it, and attacks on burning enemies always crit. Satori is the best pick earlier in the game, because you can grab it during The Heist, but it's easy to miss: it's inside the AV on the helipad (Errata, Satori).

WeaponWhy it's goodHow to get it
ErrataLeap attack; always crits against burning enemiesIn a forge at the power plant during "Disasterpiece"
Satori+25% armour penetration, +17% bleed chanceInside the AV on the helipad during The Heist
Jinchu-Maru+20% bleed chanceDropped by Oda in "Play It Safe"
Byakko+30% bleed chanceV's stash after all eight of Wakako's gigs
Scalpel+30% shock chanceReward for "Big in Japan"

Mantis Blades are arm cyberware, not a weapon, so they aren't on this list. A Sandevistan blade build often runs a katana and Mantis Blades together.

Best weapon for each build

A rider on a red motorcycle speeds past a car during a Dogtown chase, official Cyberpunk 2077: Phantom Liberty screenshot
BuildMain weaponBackup
Netrunner (quickhacks)Yinglong (Smart SMG)Skippy
Sandevistan bladeErrataSatori
Dual-wield gunslingerMalorian Arms 3516 + AmnestyKongou + Pride
Shotgun tankGutsSovereign
Stealth assassinOverwatchRasetsu (PL)
Tech (charge shots)Comrade's HammerBreakthrough

The full builds, with attribute splits for level 50 and 60, are in our Cyberpunk 2077 best builds for Update 2.5.

Cyberpunk 2077 weapons FAQ

What is the best weapon in Cyberpunk 2077?

The Malorian Arms 3516. It's in the base game, it can be dual-wielded in Update 2.5, and it does +150% headshot damage. For a non-pistol pick, Comrade's Hammer and the Ba Xing Chong are just as strong.

Did Update 2.5 change any weapons?

No weapon numbers changed. The official notes add the Double Trouble perk for dual-wielding Power pistols and revolvers, plus a new five-piece gear set from the Clampdown side quest, but list no new Iconics and no weapon balance changes.

Which weapons can you dual-wield?

Only Power pistols and Power revolvers. Of the Iconics in this list, that's the Malorian Arms 3516, Amnesty, Kongou, Pride, Rosco and Ol' Reliable.

Can you upgrade any weapon?

No. Since Update 2.0, only Iconic weapons (and cyberware) can be upgraded, at the crafting bench, up to Tier 5++.

The bottom line

Pick up the Malorian Arms 3516 in "Chippin' In", craft Comrade's Hammer once you reach Arroyo, and grab Satori during The Heist if you want a sword. With those three you'll have a top-tier weapon in every slot by the middle of the game. Phantom Liberty owners should add Rasetsu as their sniper.

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Images: official Cyberpunk 2077 and Phantom Liberty screenshots from CD Projekt Red (Steam store pages) and the official Update 2.5 key art from cyberpunk.net.

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